Bug #2101
UI scaling issue on high-DPI displays
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Description
On high-DPI displays, some UI elements appear blurry and scale inconsistently. Text, icons, and spacing look uneven across different windows, affecting readability and overall usability. Proper DPI-aware scaling would improve the user experience on modern high-resolution screens.
History
#1 Updated by donaldb291 about 2 hours ago
mikejohnson wrote:
On high-DPI displays, some UI elements appear blurry and scale inconsistently. Text, icons, and spacing look uneven across different windows, affecting readability and overall usability. Proper DPI-aware scaling would improve the user experience on modern high-resolution screens.
+1 for proper DPI-aware scaling support! Modern high-DPI displays really suffer when mixed DPI or non-integer scaling factors (like 125% or 150%) come into play. Rasterized assets look blurry, and layout padding breaks across multi-monitor setups with different scaling percentages. Moving to vector-based icons and ensuring the UI framework properly hooks into OS-level scaling APIs (like Windows PerMonitorV2 DPI awareness) would make a huge difference in visual fidelity and usability.
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#2 Updated by Anonymous about 1 hour ago
- Assignee changed from Anonymous to Sputnick